Tornado Warning in Mini Municipality

“Tornado Warning in Mini Municipality” was a game jam project made for the Epic Oregon Game Jam in April 2014. I was the sole developer, doing all the design, art and code, creating the game from concept to prototype in 48 hours.

The theme for the Epic Oregon Game Jam was a game that could be released on mobile and be successful. To this end, I envisioned a match-3-esque puzzle game about the most cathartic aspect of every city builder, unleashing natural disasters. The goal was to draw a path for the tornado over buildings, with point bonuses for buildings of the same type and compete to destroy the city before the buildings could be rebuilt.

TornadoWarning_tn

While there was definitely fun to be had, it didn’t quite come together. I’ve come back to this project several times over the years to tweak¬† the concept and isolate the fun. Granting a speed boosts so the tornado could more easily catch up with you as you draw the path added a frantic desperation that I hope to build upon. Still a long way from anything releasable, especially with its “programmer art” aesthetic, but it is fun to tinker with.